Designed especially for neurobiologists, FluoRender is an interactive tool for multi-channel fluorescence microscopy data visualization and analysis.
Deep brain stimulation
BrainStimulator is a set of networks that are used in SCIRun to perform simulations of brain stimulation such as transcranial direct current stimulation (tDCS) and magnetic transcranial stimulation (TMS).
Developing software tools for science has always been a central vision of the SCI Institute.

SCI Publications

2004


M. Ikits, J.M. Kniss, A.E. Lefohn, C.D. Hansen. “Volume Rendering Techniques,” In GPU Gems: Programming Techniques, Tipsand Tricks for Real-Time Graphics, Edited by Randima Fernando, Addison Wesley, pp. 667--692. 2004.



Won-Ki Jeong, Tolga Tasdizen, Ross Whitaker. “Anisotropic Diffusion of Height Field Data using Multigrid Solver on GPU,” In Proceedings ACM Workshop on General Purpose Computing on Graphics Processors, 2004, 2004.



A.E. Lefohn, J.M. Kniss, C.D. Hansen, R.T. Whitaker. “A Streaming Narrow-Band Algorithm: Interactive Deformation and Visualization of Level Sets,” In IEEE Trans. Vis & Comp. Graph., pp. 422--433. 2004.


2003


A.E. Lefohn, J. Cates, R.T. Whitaker. “Interactive, GPU-Based Level Sets for 3D Brain Tumor Segmentation,” Technical Report, No. UUCS-03-004, University of Utah School of Computing, 2003.



A.E. Lefohn, J. Cates, R.T. Whitaker. “Interactive, GPU-Based Level Sets for 3D Segmentation,” In Medical Image Computing and Computer Assisted Intervention (MICCAI), pp. 564--572. 2003.


2002


A.E. Lefohn, R.T. Whitaker. “A GPU-Based, Three-Dimensional Level Set Solver with Curvature Flow,” Technical Report, No. UUCS-02-017, University of Utah School of Computing, 2002.