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A 3D Animation Repository
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The "Utah Fairy"
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The Utah 3D Animation Repository
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Introduction
In the last few years, ray tracing has become a viable option for
interactive applications; however, this usually includes only
interactive walkthroughs of static scenes, or simple rigid-body
animation. Since more and more people are now interested in
investigating efficient techniques for ray tracing dynamically
animated scenes, we have decided to set up a repository for
animations, similar to the Stanford 3D scanning repository for large
scanned meshes.
Currently, this page lists only animation sequences that have been
prepared at the University of Utah, in both SCI Institute and school
of computing. All models are given in obj format (which we perceive as
the most simple of the more common geometry formats), with a separate
obj file for each keyframe.
If you have interesting models to contribute to this site, let us know
(email). If you want to use
these animations for reseach projects or other noncommercial purposes,
you are free to use them (though some acknowledgement would be nice).
Enjoy,
Ingo
AEK-24-cell
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Description
An animation of a "stereographic projection of a rotating tesseract (a type of 4-d convex polytop)". The code to generate this animation was written and donated by Andew Kensler (SCI Institute, University of Utah), and is included below.
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Ben
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Description
A model from "poser", running.
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UNC Exploding Dragon
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Description
The "UNC Exploding Dragon", an animation showing a pretty hard bunny falling onto a pretty brittle dragon and shattering it to pieces ...
The model is part of the UNC dynamic model benchmark (http://gamma.cs.unc.edu/DynamicB/), and was first used in the following paper
"Ray Tracing Dynamic Scenes using Selective Restructuring", Sung-eui Yoon, Sean Curtis, and Dinesh Manocha. Eurographics Symposium on Rendering 2007.
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Example Screenshots
Fairy Forest
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Description
A fairy and a dragonfly, dancing through a
forest. The background is a pre-lighted environment texture, the fairy
and dragonfly are both animated meshes.
Modelled by: Ingo Wald, using DAZ
Studio.
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Example Screenshots
Hand
Example Screenshots
Marbles
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Description
A hard-body simulation of some marbles falling into an (invisible) container.
Modelled by Andrew Kensler.
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Example Screenshots
AEK-Tesseract
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Description
An animation of a "stereographic projection of a rotating tesseract (a type of 4-d convex polytop)". The code to generate this animation was written and donated by Andew Kensler (SCI Institute, University of Utah), and is included below.
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Toasters
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Description
A set of fidgeting wind-up toys (called "toasters") runnig around,
bumping into each other, and jumping over each other. Modelled
by Andrew Kensler.
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Example Screenshots
Wood Doll
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Description
A simple wood-doll model.
Only rigid-body animation, and only few triangles, but looks nice.
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This web page is maintained by
wald@sci.utah.edu.
Document last modified on
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