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texEx1.cpp File Reference

Go to the source code of this file.

Functions

Tex2D tex2D (texState, texData)
const EdgeModeTex g_sClamp (GL_S, GL_CLAMP)

Variables

vector< TexState > texState [10] = EdgeModeTex( GL_S, GL_CLAMP ) )
texState<< new EdgeModeTex(GL_T, GL_REPEAT))<< edgeT<
< filtNear<< funcNear;texState<
< TS_S_CLAMP<< TS_T_CLAMP<
< EdgeModeTex(GL_T, GL_REPEAT))
TexData2< float 
texData )(GL_RGB, GL_FLOAT, arr2)
const EdgeModeTex *const TS_S_CLAMP = new EdgeModeTex(GL_S, GL_CLAMP)


Function Documentation

const EdgeModeTex g_sClamp GL_S  ,
GL_CLAMP 
 

Tex2D tex2D texState  ,
texData 
 

Referenced by drawColoredTile(), and drawSubPixels().


Variable Documentation

texState<< new EdgeModeTex( GL_T, GL_REPEAT) ) << edgeT << filtNear << funcNear;texState << TS_S_CLAMP << TS_T_CLAMP << EdgeModeTex( GL_T, GL_REPEAT) )TexData2<float texData)( GL_RGB, GL_FLOAT, arr2 )
 

Definition at line 12 of file texEx1.cpp.

Referenced by glift::CoreTex::CoreTex(), reshape(), glift::TexCube::setTexData(), glift::SubTex::setTexData(), glift::CoreTex::setTexData(), setupGrayScaleGradTex(), glift::Tex1D::Tex1D(), glift::Tex2D::Tex2D(), glift::Tex3D::Tex3D(), glift::TexCube::TexCube(), and glift::TexRect::TexRect().

texState[3] = EdgeModeTex( GL_S, GL_CLAMP ) )
 

Definition at line 6 of file texEx1.cpp.

Referenced by glift::CoreTex::CoreTex(), init(), glift::SubTex::setTexState(), glift::CoreTex::setTexState(), setupGrayScaleGradTex(), glift::SubTex::SubTex(), glift::Tex1D::Tex1D(), glift::Tex2D::Tex2D(), glift::Tex3D::Tex3D(), glift::TexCube::TexCube(), and glift::TexRect::TexRect().

const EdgeModeTex* const TS_S_CLAMP = new EdgeModeTex(GL_S, GL_CLAMP)
 

Definition at line 16 of file texEx1.cpp.

Referenced by init(), and setupGrayScaleGradTex().


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jmk