GPU-Based Volume Rendering of Unstructured Grids

 


Jočo L. D. Comba

UFRGS, Brazil

Cláudio T. Silva

University of Utah

Fabio F. Bernardon

UFRGS, Brazil

Steven P. Callahan

University of Utah

 

 


Tutorial

 

Module 1:  Introduction

Module 2:  Projected Tetrahedra and Polyhedral Cell Sorting

Module 3:  Isosurface Techniques

Module 4:  Hardare-Assisted Visibility Ordering

Module 5:  Hardware Ray Casting and Time Varying Scalar Fields

Module 6:  Conclusions

 

Movies

 

Module 2:  PT Corie dataset

Module 4:  HAVS spx2 dataset

Module 4:  HAVS fighter dataset

Module 4:  LOD spx2 dataset

Module 4:  LOD torso dataset

Module 4:  LOD fighter dataset

Module 5:  Time Varying RC spx dataset

Module 5:  Time Varying HAVS torso datset

 

Papers

 

C.T. Silva, J.L.D. Comba, S.P. Callahan, F.F. Bernardon, “A Survey of GPU-Based Volume Rendering of Unstructured Grids,” in Revista de Informática Teórica e Aplicada, Vol 12, Num. 2, pp 9—29. 2005. ISSN: 01034308.  [PDF]

 

Fabio F. Bernardon, Christian A. Pagot, Joao L.D. Comba, Claudio T. Silva.  “GPU-based Tiled Ray Casting using Depth Peeling,”  SCI Institute Technical Report,  No. UUSCI-2004-006, University of Utah, 2004.  [PDF]

 

F.F. Bernardon, S.P. Callahan, J.L.D. Comba, C.T. Silva.  “Volume Rendering of Time-Varying Scalar Fields on Unstructured Meshes,”  SCI Institute Technical Report,  No. UUSCI-2005-006,  University of Utah,  2005.  [PDF]

 

S.P. Callahan, M. Ikits, J.L.D. Comba, C.T. Silva.  “Hardware-Assisted Visibility Ordering for Unstructured Volume Rendering,”  In IEEE Trans. Vis & Comp. Graph.,  Vol. 11,  No. 3,  pp. 285--295.  2005.  ISSN: 1077-2626.  [PDF]

 

S. P. Callahan, J. L. D. Comba, P. Shirley, C. T. Silva.  “Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail,”  In Proceeding of IEEE Visualization 2005,  pp. (accepted).  2005.  [PDF]