GPU-Based Volume Rendering of Unstructured Grids


Jočo L. D. Comba

UFRGS, Brazil

Cláudio T. Silva

University of Utah

Fabio F. Bernardon

UFRGS, Brazil

Steven P. Callahan

University of Utah





Module 1:  Introduction

Module 2:  Projected Tetrahedra and Polyhedral Cell Sorting

Module 3:  Isosurface Techniques

Module 4:  Hardare-Assisted Visibility Ordering

Module 5:  Hardware Ray Casting and Time Varying Scalar Fields

Module 6:  Conclusions




Module 2:  PT Corie dataset

Module 4:  HAVS spx2 dataset

Module 4:  HAVS fighter dataset

Module 4:  LOD spx2 dataset

Module 4:  LOD torso dataset

Module 4:  LOD fighter dataset

Module 5:  Time Varying RC spx dataset

Module 5:  Time Varying HAVS torso datset




C.T. Silva, J.L.D. Comba, S.P. Callahan, F.F. Bernardon, “A Survey of GPU-Based Volume Rendering of Unstructured Grids,” in Revista de Informática Teórica e Aplicada, Vol 12, Num. 2, pp 9—29. 2005. ISSN: 01034308.  [PDF]


Fabio F. Bernardon, Christian A. Pagot, Joao L.D. Comba, Claudio T. Silva.  “GPU-based Tiled Ray Casting using Depth Peeling,”  SCI Institute Technical Report,  No. UUSCI-2004-006, University of Utah, 2004.  [PDF]


F.F. Bernardon, S.P. Callahan, J.L.D. Comba, C.T. Silva.  “Volume Rendering of Time-Varying Scalar Fields on Unstructured Meshes,”  SCI Institute Technical Report,  No. UUSCI-2005-006,  University of Utah,  2005.  [PDF]


S.P. Callahan, M. Ikits, J.L.D. Comba, C.T. Silva.  “Hardware-Assisted Visibility Ordering for Unstructured Volume Rendering,”  In IEEE Trans. Vis & Comp. Graph.,  Vol. 11,  No. 3,  pp. 285--295.  2005.  ISSN: 1077-2626.  [PDF]


S. P. Callahan, J. L. D. Comba, P. Shirley, C. T. Silva.  “Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail,”  In Proceeding of IEEE Visualization 2005,  pp. (accepted).  2005.  [PDF]