I am currently the Director of Software Engineering at VisTrails, Inc, a startup company spun out from the University of Utah.  I also hold a position as a Postdoctoral Research Fellow at the university, where I recently completed a Ph.D. in Computing under the direction of Claudio Silva.  I received an M.S. in Computational Engineering and Science from the University of Utah in 2004 and a B.S. in Computer Science from Utah State University in 2002.
 
I mainly participated in two research projects during my graduate studies.  The first is the VisTrails, a scientific workflow management system for data exploration and visualization.  The second is Hardware-Assisted Visibility Sorting (HAVS), a volume rendering system for unstructured grids.
 
My previous professional experience includes five years working at Parametric Technology Corporation as a software engineer on 3D design software and two summers at Lawrence Livermore National Laboratory as a technical scholar.
Steven Callahan
Scientific Computing and
Imaging Institute
72 S. Central Campus Dr.
3750 WEB
Salt Lake City, UT 84112
stevec (at) sci.utah.edu
 
Research Interests
  1. Scientific Visualization
  2. Computer Graphics
  3. Visualization Systems
 
Professional Information
 
Recent Collaborators
  1. Claudio Silva, Utah
  2. Erik Anderson, Utah
  3. Louis Bavoil, NVIDIA
  4. Fabio Bernardon, UFRGS, Brazil
  5. Joao Comba, UFRGS, Brazil
  6. Milan Ikits, Immersion
  7. David Koop, Utah
  8. Dan Laney, LLNL
  9. Aaron Lefohn, Intel
  10. Nelson Max, LLNL and UC Davis
  11. Peter Shirley, Utah and NVIDIA
  12. Huy Vo, Utah
  13. David Weinsten, Visual Influence