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glift::TexData Class Reference

#include <texData.h>

Inheritance diagram for glift::TexData:

glift::GliftObject glift::TexDataArr1< T > glift::TexDataArr2< T > List of all members.

Detailed Description

TexData - Base wrapper class used to set texture data - 'setTexData(...)' calls glTexImage*D(...) - This class stores all information necessary to describe the data to OpenGL.

To pass OpenGL a pre-compressed texture image, use the 2 default parameters in the ctor

TexData - Wrapper for texture data. Makes the OpenGL calls to set the texture data

Definition at line 52 of file texData.h.

Public Member Functions

 TexData (GLenum texDimenName, const gutz::vec3i &origin, const gutz::vec3i &dimen, int borderW, GLenum internalFormat, GLenum dataFormat, GLenum dataType, void *data, bool isCompressed=false, int numDataBytes=0)
 Full Non-Nrrd Constructor.

virtual ~TexData ()
 Default copy constructor and assignment operator.

void setTexData (GLenum texType, int mipLevel=0)
 Make the OpenGL call to 'glTexImage*D(...)' or 'glTexSubImage*D(...)'.

GLenum texType () const
 Uses 'texType' for target Accessors.

gutz::vec3i dimen () const
void * data () const
void dataPtr (void *d)
void orig (const gutz::vec3i &orig)
void dimen (const gutz::vec3i &dim)
virtual void setErrStream (std::ostream *os)
 Where do you want gl errors to go? they must go somewhere, so don't set it to zero please.

virtual std::ostream * getErrStream () const
 Where are gl errors going?


Protected Member Functions

void err (const char *where, const char *when=0) const
 error

std::ostream & err () const
 a simpler way, just use the stream! only for always print, this one automatically adds the objects name

void derr (const char *where, const char *when=0) const
 debug error

bool glerr (const char *where, const char *when=0) const
 gl error report only in debug mode, only if there is an error, if so return true

std::ostream & estr () const
 this one just gives you the stream


Protected Attributes

std::ostream * m_err


Constructor & Destructor Documentation

TexData::TexData GLenum  texDimenName,
const gutz::vec3i origin,
const gutz::vec3i dimen,
int  borderW,
GLenum  internalFormat,
GLenum  dataFormat,
GLenum  dataType,
void *  data,
bool  isCompressed = false,
int  numDataBytes = 0
 

Full Non-Nrrd Constructor.

Definition at line 30 of file texData.cpp.

References data.

virtual glift::TexData::~TexData  )  [inline, virtual]
 

Default copy constructor and assignment operator.

Definition at line 67 of file texData.h.


Member Function Documentation

void* glift::TexData::data  )  const [inline]
 

Definition at line 75 of file texData.h.

void glift::TexData::dataPtr void *  d  )  [inline]
 

Definition at line 78 of file texData.h.

void glift::GliftObject::derr const char *  where,
const char *  when = 0
const [inline, protected, inherited]
 

debug error

Definition at line 122 of file gliftObject.h.

References glift::GliftObject::m_err.

void glift::TexData::dimen const gutz::vec3i dim  )  [inline]
 

Definition at line 80 of file texData.h.

gutz::vec3i glift::TexData::dimen  )  const [inline]
 

Definition at line 74 of file texData.h.

std::ostream & glift::GliftObject::err  )  const [inline, protected, inherited]
 

a simpler way, just use the stream! only for always print, this one automatically adds the objects name

Definition at line 111 of file gliftObject.h.

References glift::GliftObject::m_err.

Referenced by glift::CoordTrans::apply(), glift::SubTex::bindDef(), glift::PrimGL::bindIndices(), glift::SubdivPlanarQuadS::bindQuads(), glift::PrimGL::bindTexCoords(), glift::CoreTex::checkTexType(), glift::EmptyTex::copyToTex(), glift::CoreTex::CoreTex(), glift::FuncTex::FuncTex(), glift::Shader::genTexCoords(), glift::CoreTex::getDataf(), glift::CoreTex::getDataub(), glift::VertexProgARB::init(), glift::FragProgARB::init(), glift::PriorityTex::PriorityTex(), glift::VertexProgARB::reload(), glift::FragProgARB::reload(), glift::RenderableGLI::render(), glift::RenderPass::renderDef(), glift::EmptyTex::resetTexState(), glift::PixelShaderATI8K::setLocalConstf(), glift::TexCube::setTexData(), glift::EmptyTex::setTexData(), glift::ShadedPrim::ShadedPrim(), glift::TexConst::TexConst(), glift::TexCube::TexCube(), and glift::EmptyTex::tryToBindPbuff().

void glift::GliftObject::err const char *  where,
const char *  when = 0
const [inline, protected, inherited]
 

error

Definition at line 101 of file gliftObject.h.

References glift::GliftObject::m_err.

Referenced by glift::SubPBuff::enable().

std::ostream& glift::GliftObject::estr  )  const [inline, protected, inherited]
 

this one just gives you the stream

Definition at line 84 of file gliftObject.h.

References glift::GliftObject::m_err.

Referenced by glift::CoreTex::bindDef(), glift::Shader::bindDef(), glift::MultiTex::bindDef(), glift::EmptyTex::bindDef(), glift::DispList::compile(), glift::CoreTex::CoreTex(), glift::VertexProgARB::init(), glift::FragProgARB::init(), glift::MultiTex::releaseDef(), and glift::EmptyTex::releaseDef().

virtual std::ostream* glift::GliftObject::getErrStream  )  const [inline, virtual, inherited]
 

Where are gl errors going?

Definition at line 49 of file gliftObject.h.

References glift::GliftObject::m_err.

Referenced by glift::getProgShaderFromFile(), and glift::getProgShaderFromText().

bool GliftObject::glerr const char *  where,
const char *  when = 0
const [protected, inherited]
 

gl error report only in debug mode, only if there is an error, if so return true

Definition at line 31 of file gliftObject.cpp.

References glGetError(), and GLuint.

Referenced by RenderState2D::bindDef(), glift::NormalAttrib< VAT >::disableDef(), glift::IndexAttrib< VAT >::disableDef(), glift::TexCoordAttrib< VAT >::disableDef(), glift::VertAttrib< VAT >::disableDef(), glift::GenDrawAttrib< VAT >::disableDef(), glift::DrawAlgImm::draw(), glift::DrawAlgArr::draw(), glift::ShadedPrim::drawDef(), glift::NormalAttrib< VAT >::enableDef(), glift::IndexAttrib< VAT >::enableDef(), glift::TexCoordAttrib< VAT >::enableDef(), glift::VertAttrib< VAT >::enableDef(), glift::GenDrawAttrib< VAT >::enableDef(), and RenderState2D::releaseDef().

void glift::TexData::orig const gutz::vec3i orig  )  [inline]
 

Definition at line 79 of file texData.h.

virtual void glift::GliftObject::setErrStream std::ostream *  os  )  [inline, virtual, inherited]
 

Where do you want gl errors to go? they must go somewhere, so don't set it to zero please.

Definition at line 44 of file gliftObject.h.

References glift::GliftObject::m_err.

Referenced by glift::getProgShaderFromFile(), and glift::getProgShaderFromText().

void TexData::setTexData GLenum  texType,
int  mipLevel = 0
 

Make the OpenGL call to 'glTexImage*D(...)' or 'glTexSubImage*D(...)'.

Definition at line 252 of file texData.cpp.

GLenum glift::TexData::texType  )  const [inline]
 

Uses 'texType' for target Accessors.

Definition at line 73 of file texData.h.

References GLenum.


Member Data Documentation

std::ostream* glift::GliftObject::m_err [mutable, protected, inherited]
 

Definition at line 87 of file gliftObject.h.

Referenced by glift::GliftObject::derr(), glift::GliftObject::err(), glift::GliftObject::estr(), glift::GliftObject::getErrStream(), glift::GliftObject::GliftObject(), and glift::GliftObject::setErrStream().


The documentation for this class was generated from the following files:
Send questions, comments, and bug reports to:
jmk