Up: Cache-Rings for Memory Efficient Isosurface Construction
Previous: Acknowledgments
Next: Images
References
- 1
-
CLINE, H. E., LORENSEN, W. E., LUDKE, S., CRAWFORD, C. R., AND TEETER, B. C.
Two algorithms for the three-dimensional construction of tomograms.
Medical Physics 15, 3 (1988), 320-327.
- 2
-
CURLESS, B., AND LEVOY, M.
A volumetric method for building complex models from range data.
In ACM SIGGRAPH Computer Graphics (1996), IEEE Press,
pp. 303-312.
- 3
-
GALLAGHER, R.
Span filter: An optimization scheme for volume visualization of large
finite element models.
In Visualization `91 (1991), IEEE Press, pp. 68-75.
- 4
-
GILES, M., AND HAIMES, R.
Advnaced interactive visualization for cfd.
Computing Systems in Engineering 1(1) (1990), 51-62.
- 5
-
HOPPE, H., DEROSE, T., DUCHAMP, T., MCDONALD, J., AND STUETZLE, W.
Surface reconstruction from unorganized points.
In ACM SIGGRAPH Computer Graphics (1992), IEEE Press,
pp. 71-78.
- 6
-
LORENSEN, W., AND CLINE, H.
Marching cubes: A high resolution 3d surface construction algorithm.
Computer Graphics 21, 4 (1987), 163-169.
- 7
-
MONTANI, C., SCATENI, R., AND SCOPIGNO, R.
Discretized marching cubes.
In Visualization `94 (1994), IEEE Press, pp. 281-287.
- 8
-
OF MEDICINE, N. L.
The visible human project, 1995.
- 9
-
PATTERSON, D., AND HENNESSY, J. L.
Computer Architecture: A Quantitative Approach, 2nd ed.
Morgan Kaufmann, 1996.
- 10
-
ROSSIGNAC, J., AND BORREL, P.
Multi-resolution 3D approximations for rendering complex scenes.
In Modeling in Computer Graphics: Methods and Applications
(1993), B. Falcidieno and T. Kunii, Eds., Springer-Verlag, pp. 455-465.
- 11
-
SHEKHAR, R., FAYYAD, E., YAGEL, R., AND CORNHILL, J.
Octree-based decimation of marching cubes surfaces.
In Visualization `96 (1996), IEEE Press, pp. 335-342.
- 12
-
SHEN, H., HANSEN, C., LIVNAT, Y., AND JOHNSON, C.
Isosurfacing in span space with utmost efficiency (issue).
In Visualization `96 (1996), IEEE Press, pp. 287-294.
- 13
-
SHEN, H., AND JOHNSON, C.
Sweeping simplices: A fast isosurface extraction algorithm for
unstructured grids.
In Visualization `95 (1995), IEEE Press, pp. 143-150.
- 14
-
TURK, G., AND LEVOY, M.
Zippered polygon meshes from range images.
In ACM SIGGRAPH Computer Graphics (1994), IEEE Press,
pp. 311-318.
- 15
-
WILHELMS, J., AND VAN GELDER, A.
Octrees for faster isosurface generation.
ACM Transactions on Graphics 11, 3 (1992), 201-227.
Scientific Computing and Imaging
Wed Apr 23 17:39:06 MDT 1997