This project shows the results of casting rays from a spherical light in a random direction from random points on the light. An infinite plane with a pinhole is placed between a sensor and the light. In addition, a red sphere is placed next to the light and moves during the simulation. I generated each image by running the simulation overnight. Because of the high dynamic range of the images, I used tone-mapping by clamping to see the red sphere. The final images are gamma corrected.