| A | gutz::vec4< T > | |
| abs() const | gutz::vec4< T > | [inline] |
| B | gutz::vec4< T > | |
| conj() const | gutz::quat< T > | [inline] |
| dot(const vec4 &) const | gutz::vec4< T > | [inline] |
| equal(const vec4 &, T) const | gutz::vec4< T > | [inline] |
| G | gutz::vec4< T > | |
| inv() const | gutz::quat< T > | [inline] |
| mult(const quat &) const | gutz::quat< T > | [inline] |
| norm() const | gutz::vec4< T > | [inline] |
| norm2() const | gutz::vec4< T > | [inline] |
| normalize() | gutz::vec4< T > | [inline] |
| operator *(const T) const | gutz::vec4< T > | [inline] |
| operator *(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator *=(const T) | gutz::vec4< T > | [inline] |
| operator *=(const vec4 &) | gutz::vec4< T > | [inline] |
| operator *=(const mat4< T > &) | gutz::vec4< T > | [inline] |
| operator!=(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator+(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator+=(const vec4 &) | gutz::vec4< T > | [inline] |
| operator-(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator-() const | gutz::vec4< T > | [inline] |
| operator-=(const vec4 &) | gutz::vec4< T > | [inline] |
| operator/(const T) const | gutz::vec4< T > | [inline] |
| operator/(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator/=(const T) | gutz::vec4< T > | [inline] |
| operator/=(const vec4 &) | gutz::vec4< T > | [inline] |
| operator<(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator<=(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator==(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator>(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator>=(const vec4 &) const | gutz::vec4< T > | [inline] |
| operator[](const int) | gutz::vec4< T > | [inline] |
| operator[](const int) const | gutz::vec4< T > | [inline] |
| q | gutz::vec4< T > | |
| quat() | gutz::quat< T > | [inline] |
| quat(const T, const T, const T, const T) | gutz::quat< T > | [inline] |
| quat(const vec4< T > &) | gutz::quat< T > | [inline] |
| quat(const quat< T > &) | gutz::quat< T > | [inline] |
| quat(const vec3< T > &) | gutz::quat< T > | [inline] |
| quat(const T, const vec3< T > &) | gutz::quat< T > | [inline] |
| quat(const mat3< T > &) | gutz::quat< T > | [inline] |
| r | gutz::vec4< T > | |
| R | gutz::vec4< T > | |
| rot(const vec3< T > &) const | gutz::quat< T > | [inline] |
| rot(const quat &) const | gutz::quat< T > | [inline] |
| s | gutz::vec4< T > | |
| set(const T phi, const vec3< T > &k) | gutz::quat< T > | [inline] |
| set(const mat3< T > &M) | gutz::quat< T > | [inline] |
| gutz::vec4::set(const T, const T, const T, const T) | gutz::vec4< T > | [inline] |
| t | gutz::vec4< T > | |
| v() | gutz::vec4< T > | [inline] |
| v() const | gutz::vec4< T > | [inline] |
| v0 | gutz::vec4< T > | |
| v1 | gutz::vec4< T > | |
| v2 | gutz::vec4< T > | |
| v3 | gutz::vec4< T > | |
| vec4() | gutz::vec4< T > | [inline] |
| vec4(const T) | gutz::vec4< T > | [inline] |
| vec4(const T, const T, const T, const T) | gutz::vec4< T > | [inline] |
| vec4(const vec2< T > &, const T=0, const T=0) | gutz::vec4< T > | [inline] |
| vec4(const vec3< T > &, const T=0) | gutz::vec4< T > | [inline] |
| w | gutz::vec4< T > | |
| x | gutz::vec4< T > | |
| y | gutz::vec4< T > | |
| z | gutz::vec4< T > | |
| ~quat() | gutz::quat< T > | [inline] |
| ~vec4() | gutz::vec4< T > | [inline] |