| _camquat | gutz::Camera | [protected] |
| _camtrackquat | gutz::Camera | [protected] |
| _cinv | gutz::Camera | [protected] |
| _clips | gutz::Camera | [protected] |
| _cm | gutz::Camera | [protected] |
| _currentMode | gutz::BaseManip | [protected] |
| _currentSpeed | gutz::BaseManip | [protected] |
| _decCount() | gutz::Counted | [inline, protected, virtual] |
| _eyePos | gutz::Camera | [protected] |
| _frustum | gutz::Camera | [protected] |
| _getCount() const | gutz::Counted | [inline, protected, virtual] |
| _incCount() | gutz::Counted | [inline, protected, virtual] |
| _keymap | gutz::Camera | [protected] |
| _lastd | gutz::BaseManip | [protected] |
| _lastEyePos | gutz::Camera | [protected] |
| _lastLookat | gutz::Camera | [protected] |
| _lookat | gutz::Camera | [protected] |
| _ortho | gutz::Camera | [protected] |
| _pinv | gutz::Camera | [protected] |
| _pm | gutz::Camera | [protected] |
| _screen | gutz::Camera | [protected] |
| _setProjectMatrix(const mat4f &m) | gutz::Camera | [protected] |
| _setViewMatrix(const mat4f &m) | gutz::Camera | [protected] |
| _speedmap | gutz::Camera | [protected] |
| _swivtrackquat | gutz::Camera | [protected] |
| _tumble | gutz::BaseManip | [protected] |
| _upvec | gutz::Camera | [protected] |
| _viewport | gutz::Camera | [protected] |
| BaseManip() | gutz::BaseManip | [inline, protected] |
| BaseManip(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
| BaseManipSP typedef | gutz::BaseManip | |
| Camera() | gutz::Camera | |
| Camera(const Camera &cam) | gutz::Camera | |
| cameraRot(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
| cameraRotAxis(const gutz::MouseMoveEvent &mme, vec3f dxAxis, vec3f dyAxis) | gutz::Camera | [protected, virtual] |
| cameraSwivel(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
| cameraTrans(const gutz::MouseMoveEvent &mme, vec3f dxAxis, vec3f dyAxis) | gutz::Camera | [protected, virtual] |
| cameraZoom(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
| Counted(const Counted &c) | gutz::Counted | [inline, protected] |
| Counted() | gutz::Counted | [inline, protected] |
| FRUST_BOTTOM enum value | gutz::Camera | [protected] |
| FRUST_LEFT enum value | gutz::Camera | [protected] |
| FRUST_RIGHT enum value | gutz::Camera | [protected] |
| FRUST_TOP enum value | gutz::Camera | [protected] |
| getCamera() const | gutz::Camera | [inline, virtual] |
| getCamQuat() const | gutz::Camera | [inline] |
| getClips() const | gutz::Camera | [inline, virtual] |
| getEvent(const MouseEvent &me) const | gutz::Camera | |
| getEyePos() const | gutz::Camera | [inline, virtual] |
| getEyePosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
| getEyePosScreen(const gutz::vec3f &scrPos) const | gutz::Camera | [inline] |
| getEyeQuat() const | gutz::Camera | [inline, virtual] |
| getEyeTransform() const | gutz::Camera | [inline, virtual] |
| getFarClip() const | gutz::Camera | [virtual] |
| getFocalLength() const | gutz::Camera | [inline, virtual] |
| getFrustum() const | gutz::Camera | [inline] |
| getInvEyeQuat() const | gutz::Camera | [inline, virtual] |
| getInvEyeTransform() const | gutz::Camera | [inline, virtual] |
| getInvLocalQuat() const | gutz::Camera | [inline, virtual] |
| getInvLocalTransform() const | gutz::Camera | [inline, virtual] |
| getInvMatrix() const | gutz::Camera | [inline] |
| getInvProjection() const | gutz::Camera | [inline, virtual] |
| getInvProjectMatrix() const | gutz::Camera | [inline] |
| getInvProjectTransform() const | gutz::Camera | [inline, virtual] |
| getInvScreenTransform() const | gutz::Camera | [inline, virtual] |
| getInvViewMatrix() const | gutz::Camera | [inline] |
| getInvViewportMatrix() const | gutz::Camera | |
| getInvWorldQuat() const | gutz::Camera | [inline, virtual] |
| getInvWorldTransform() const | gutz::Camera | [inline, virtual] |
| getLocalDirWorld(const gutz::vec3f &wdir) const | gutz::Camera | [inline, virtual] |
| getLocalEyeRayLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
| getLocalEyeRayScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
| getLocalOrient() const | gutz::Camera | [inline, virtual] |
| getLocalPos() const | gutz::Camera | [inline, virtual] |
| getLocalPosEye(const gutz::vec3f &epos) const | gutz::Camera | [inline, virtual] |
| getLocalPosScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
| getLocalPosWorld(const gutz::vec3f &wpos) const | gutz::Camera | [inline, virtual] |
| getLocalQuat() const | gutz::Camera | [inline, virtual] |
| getLocalTransform() const | gutz::Camera | [inline, virtual] |
| getLocalViewDir() const | gutz::Camera | [inline, virtual] |
| getLookAt() const | gutz::Camera | [inline, virtual] |
| getNearClip() const | gutz::Camera | [virtual] |
| getParent() const | gutz::BaseManip | [inline, virtual] |
| getPickPos(const gutz::vec3f &scrPos) const | gutz::Camera | [inline] |
| getPickPos(const T x, const T y) const | gutz::Camera | [inline] |
| getPickPos(const gutz::vec2< T > &p) const | gutz::Camera | [inline] |
| getProjection() const | gutz::Camera | [inline, virtual] |
| getProjectMatrix() const | gutz::Camera | [inline] |
| getProjectTransform() const | gutz::Camera | [inline, virtual] |
| getRay(float x, float y) const | gutz::Camera | [inline] |
| getRayWorld(gutz::vec3f pos) const | gutz::Camera | [inline] |
| getScreen() const | gutz::Camera | [inline, virtual] |
| getScreenPosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
| getScreenTransform() const | gutz::Camera | [inline, virtual] |
| getScreenX() const | gutz::Camera | [inline, virtual] |
| getScreenY() const | gutz::Camera | [inline, virtual] |
| getSpeed(const MouseEvent &me) const | gutz::Camera | |
| getTumble() const | gutz::BaseManip | [inline] |
| getUpVec() const | gutz::Camera | [inline, virtual] |
| getViewDir() const | gutz::Camera | [inline, virtual] |
| getViewMatrix() const | gutz::Camera | [inline] |
| getViewportMatrix() const | gutz::Camera | |
| getWorldDirLocal(const gutz::vec3f &ldir) const | gutz::Camera | [inline, virtual] |
| getWorldEyeRayScreen(const gutz::vec3f &spos) const | gutz::Camera | [inline, virtual] |
| getWorldEyeRayWorld(const gutz::vec3f &wpos) const | gutz::Camera | [inline, virtual] |
| getWorldOrient() const | gutz::BaseManip | [inline] |
| getWorldPos() const | gutz::BaseManip | [inline] |
| getWorldPosLocal(const gutz::vec3f &lpos) const | gutz::Camera | [inline, virtual] |
| getWorldQuat() const | gutz::Camera | [inline, virtual] |
| getWorldTransform() const | gutz::Camera | [inline, virtual] |
| getXVec() const | gutz::Camera | [inline, virtual] |
| handleCamera(const gutz::MouseMoveEvent &mme) | gutz::Camera | [protected, virtual] |
| insertParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
| isCamera() const | gutz::Camera | [inline, virtual] |
| isManip() const | gutz::Camera | [inline, virtual] |
| isOrtho() const | gutz::Camera | [inline] |
| Light() | gutz::Light | |
| mapEvent(unsigned int event, unsigned int button, float speed=1.0f) | gutz::Camera | [inline, virtual] |
| mouse(const MouseEvent &me) | gutz::Camera | [virtual] |
| move(const MouseMoveEvent &mme) | gutz::Camera | [virtual] |
| operator=(const BaseManip &bm) | gutz::BaseManip | [inline, protected] |
| gutz::Counted::operator=(const Counted &c) | gutz::Counted | [inline, protected] |
| serialData(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
| serialEventMap(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
| serialize(std::ostream &os, const std::string indent=std::string("")) | gutz::Light | [inline, virtual] |
| serialParamMap(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
| serialState(std::ostream &os, const std::string indent=std::string("")) | gutz::Camera | [virtual] |
| setClips(float nearClip, float farClip) | gutz::Camera | [virtual] |
| setEyePos(vec3f eyePos) | gutz::Camera | [virtual] |
| setFrustum(float left, float right, float bottom, float top) | gutz::Camera | [virtual] |
| setLocalPos(const vec3f &pos) | gutz::Camera | [inline, virtual] |
| setLocalQuat(const quatf &lq) | gutz::Camera | [inline, virtual] |
| setLookAt(vec3f lookat) | gutz::Camera | [virtual] |
| setOrtho(float left, float right, float bottom, float top) | gutz::Camera | [virtual] |
| setParent(const BaseManipSP parent) | gutz::BaseManip | [inline, virtual] |
| setPerspective(float fov) | gutz::Camera | [virtual] |
| setProjectMatrix(const mat4f &m) | gutz::Camera | |
| setScreen(unsigned int x, unsigned int y) | gutz::Camera | |
| setTumble(bool on) | gutz::BaseManip | [inline] |
| setUpVec(vec3f upvec) | gutz::Camera | [virtual] |
| setViewMatrix(const mat4f &m) | gutz::Camera | |
| setWorldPos(const vec3f &wpos) | gutz::BaseManip | [inline, virtual] |
| SmartPtr class | gutz::Counted | [friend] |
| SmartPtrRef class | gutz::Counted | [friend] |
| tumble(float speed=1) | gutz::Camera | [virtual] |
| unserialData(std::istream &is) | gutz::Camera | [virtual] |
| unserialEventMap(std::istream &is) | gutz::Camera | [virtual] |
| unserialize(std::istream &is) | gutz::Light | [inline, virtual] |
| unserialParamMap(std::istream &is) | gutz::Camera | [virtual] |
| unserialState(std::istream &is) | gutz::Camera | [virtual] |
| ~BaseManip() | gutz::BaseManip | [inline, virtual] |
| ~Camera() | gutz::Camera | [virtual] |
| ~Counted() | gutz::Counted | [inline, virtual] |
| ~Light() | gutz::Light | [virtual] |