| getTex(int tcNum, int ptNum) | Triangle< T > | [inline] |
| getTex(int tcNum, int ptNum) const | Triangle< T > | [inline] |
| N_TEX enum value | Triangle< T > | |
| N_TEX_COORDS enum name | Triangle< T > | |
| operator=(const Triangle &t) | Triangle< T > | [inline] |
| operator[](int i) | Triangle< T > | [inline] |
| operator[](int i) const | Triangle< T > | [inline] |
| pts | Triangle< T > | |
| setPoints(Vec3 *p1, Vec3 *p2, Vec3 *p3) | Triangle< T > | [inline] |
| setTexCoord(int tc, Vec3 *t1, Vec3 *t2, Vec3 *t3) | Triangle< T > | [inline] |
| tex | Triangle< T > | |
| Triangle() | Triangle< T > | [inline] |
| Triangle(Vec3 *p1, Vec3 *p2, Vec3 *p3) | Triangle< T > | [inline] |
| Triangle(const Triangle &t) | Triangle< T > | [inline] |
| Vec3 typedef | Triangle< T > |