| _cam | BasicQGL | [protected] |
| _keyMap | BasicQGL | [protected] |
| _manip | BasicQGL | [protected] |
| _mouseDown | BasicQGL | [protected] |
| _time | BasicQGL | [protected] |
| _timeOn | BasicQGL | [protected] |
| BasicQGL(QWidget *parent=0, const char *name=0) | BasicQGL | |
| cameraChanged(gutz::CameraSP c) | BasicQGL | [signal] |
| draw() | BasicQGL | [protected, virtual] |
| drawDone | BasicQGL | |
| drawFinished() | BasicQGL | [signal] |
| endTimer() | BasicQGL | [inline, virtual] |
| getCamera() const | BasicQGL | [inline, virtual] |
| getManip() const | BasicQGL | [inline, virtual] |
| getScreenDims() const | BasicQGL | [inline] |
| handleKeyCmd(QKeyEvent *e) | BasicQGL | [protected, virtual] |
| initializeGL() | BasicQGL | [protected, virtual] |
| initManipulators() | BasicQGL | [protected, virtual] |
| KeyCmdSPType typedef | BasicQGL | |
| KeyCmdType typedef | BasicQGL | |
| KeyMapType typedef | BasicQGL | [protected] |
| keyPressEvent(QKeyEvent *e) | BasicQGL | [protected, virtual] |
| keyReleaseEvent(QKeyEvent *e) | BasicQGL | [protected, virtual] |
| manipChanged(gutz::ManipSP m) | BasicQGL | [signal] |
| mouseDoubleClickEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
| mouseMoveEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
| mousePressEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
| mouseReleaseEvent(QMouseEvent *e) | BasicQGL | [protected, virtual] |
| paintGL() | BasicQGL | [inline, protected, virtual] |
| perfTimerOn(bool onoff) | BasicQGL | [inline] |
| perfTimerOn() const | BasicQGL | [inline] |
| readFrameBuffer(void *dataPtr, int size, GLenum format=GL_RGBA, GLenum type=GL_UNSIGNED_BYTE) | BasicQGL | |
| resizeGL(int width, int height) | BasicQGL | [protected, virtual] |
| setCamera(gutz::CameraSP c) | BasicQGL | [inline, virtual] |
| setKeyCmd(char key, KeyCmdType *cmd) | BasicQGL | [inline] |
| setManip(gutz::ManipSP m) | BasicQGL | [inline, virtual] |
| setTimer(int ms_time) | BasicQGL | [inline, virtual] |
| timerEvent(QTimerEvent *) | BasicQGL | [inline, protected, virtual] |
| update() | BasicQGL | [inline, virtual] |
| writeFrameBuffer(void *dataPtr, int x, int y, GLenum format=GL_RGBA, GLenum type=GL_UNSIGNED_BYTE) | BasicQGL | |
| ~BasicQGL() | BasicQGL | [virtual] |