Directory CCA/Components/MPM/Crack/

Total Files:
29
Deleted Files:
0
Lines of Code:
10684

[root]/CCA/Components/MPM/Crack

Lines of Code

CCA/Components/MPM/Crack/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 74 (100.0%) 64 (100.0%) 0.8
jsutherland 16 (21.6%) 35 (54.7%) 2.1
jas 58 (78.4%) 29 (45.3%) 0.5

Most Recent Commits

jas 2011-08-31 02:48 Rev.: 47536

Update copyright year.

29 lines of code changed in 58 files:

  • CCA/Components/MPM/Crack: ArcCrack.cc (new), ArcCrack.h (new), Crack.cc (+1 -1), Crack.h (+1 -1), CrackFrontNode.h (+1 -1), CrackGeometry.cc (+1 -1), CrackGeometry.h (+1 -1), CrackGeometryFactory.cc (new), CrackGeometryFactory.h (new), CrackPropagation.cc (+1 -1), CrackSurfaceContact.cc (+1 -1), CurvedQuadCrack.cc (+1 -1), CurvedQuadCrack.h (new), EllipticCrack.cc (+1 -1), EllipticCrack.h (new), FractureParametersCalculation.cc (+1 -1), MoveCracks.cc (new), NullCrack.cc (+1 -1), NullCrack.h (+1 -1), PartialEllipticCrack.cc (new), PartialEllipticCrack.h (new), ParticleNodePairVelocityField.cc (new), QuadCrack.cc (new), QuadCrack.h (new), ReadAndDiscretizeCracks.cc (+1 -1), TriangularCrack.cc (new), TriangularCrack.h (new), UpdateCrackFront.cc (+1 -1), sub.mk (new)
jsutherland 2011-01-05 10:40 Rev.: 46667

This checkin may break something if I was not able to build it. I will clean it up if that happens...

- removing "using" standard namespace stuff from headers. This is really bad practice, and anyone doing it should be flogged. Opening up a namespace in a header file defeats the purpose of namespaces because all downstream inclusions of the header file will also result in that namespace opening up. This can lead to inadvertent name clashes, etc. Only open a namespace in an implementation file!

- put the SymmMatrix3 implementation in the Uintah namespace to be consistent with its declaration.

35 lines of code changed in 16 files:

  • CCA/Components/MPM/Crack: ArcCrack.cc (+1), ArcCrack.h (+2 -2), CrackGeometry.cc (+2 -1), CrackGeometry.h (+3 -3), CurvedQuadCrack.cc (+3), CurvedQuadCrack.h (+4 -4), EllipticCrack.cc (+2), EllipticCrack.h (+2 -2), NullCrack.cc (+1), NullCrack.h (+2 -2), PartialEllipticCrack.cc (+1), PartialEllipticCrack.h (+2 -2), QuadCrack.cc (+2), QuadCrack.h (+3 -3), TriangularCrack.cc (+2), TriangularCrack.h (+3 -3)
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