Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 18 (100.0%) | 186 (100.0%) | 10.3 |
bigler | 16 (88.9%) | 186 (100.0%) | 11.6 |
luitjens | 2 (11.1%) | 0 (0.0%) | 0.0 |
Core/VolumeVis.h
Shadow rays no longer intersect the volume box.
Depth values now return the child's values.
Added a new value to the scratchpad that indicates the start of
integration.
Core/HVolumeVis.h
Use the new value in the scratchpad for the start of integration.
0 lines of code changed in 4 files:
Core/Gui.cc
Core/Gui.h
Fixes for FreeGlut.
Core/HVolumeVis.h
I run this thing more as the C-SAFE demo than anything else, and I'm
sick of changing the code. I'm hard coding the shading off for now.
Core/Scene.cc
Core/Scene.h
Fixed a bug that was causing the VolumeVisDpy to crash when the
C-SAFE demo was run. rtrt_engine wasn't getting set to 0 in *both*
constructors (just the one I wasn't using).
I made the objects that were initialized in the constructors
consistent between the two of them.
Don't set the scene pointer for the attached DpyBase classes until
you have an rtrt_engine pointer.
Removed some tabs.
70 lines of code changed in 9 files:
Fixed indentation.
Added silhouette edges for jittered samples. Still no silhouettes for
stereo, time, or trasmission mode.
0 lines of code changed in 2 files:
Fixed jitter sample index to never be able to go out of bounds. Other white space changes.
116 lines of code changed in 1 file:
Initialize dump frame
0 lines of code changed in 2 files: