Directory Packages/Uintah/StandAlone/tools/uda2nrrd/

Total Files:
17
Deleted Files:
0
Lines of Code:
1367

[root]/Packages/Uintah/StandAlone/tools/uda2nrrd

Lines of Code

Packages/Uintah/StandAlone/tools/uda2nrrd/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 26 (100.0%) 2501 (100.0%) 96.1
dav 20 (76.9%) 2501 (100.0%) 125.0
worthen 2 (7.7%) 0 (0.0%) 0.0
guilkey 4 (15.4%) 0 (0.0%) 0.0

Most Recent Commits

worthen 2007-11-21 08:57 Rev.: 39438

fix compilation

0 lines of code changed in 2 files:

  • Packages/Uintah/StandAlone/tools/uda2nrrd: handleVariable.cc (changed)
guilkey 2007-11-09 19:47 Rev.: 39370

Some optimizing compilers inline the build functions, and thus my 'hack' to force their instantiation is circumvented... sigh. This new 'hack' forces the compiler to not inline these functions, thus leaving the symbols around for their use during linking.

0 lines of code changed in 4 files:

  • Packages/Uintah/StandAlone/tools/uda2nrrd: build.cc (new), build.h (new)
dav 2007-11-08 18:15 Rev.: 39338

output the correct endianess

0 lines of code changed in 2 files:

  • Packages/Uintah/StandAlone/tools/uda2nrrd: particles.cc (new)
dav 2007-11-08 17:35 Rev.: 39333

Don't be lazy... do it right with FLT_MAX.

8 lines of code changed in 1 file:

  • Packages/Uintah/StandAlone/tools/uda2nrrd: particles.cc (+8 -8)
dav 2007-11-08 16:41 Rev.: 39329


Moved uda2nrrd to its own location (tools/uda2nrrd). Split it into a
bunch of sub-files so it wouldn't be 50K of code in one file. Cleaned
up a little. Added particle extraction.

Note, when extracting particles, uda2nrrd (currently) assumes all
particles are on the same level. It also extracts particles for ALL
materials (which is different from when uda2nrrd extracts grid
variables).

Updated the code to append the timestep number to the filename.

Added the 'radiusMaker' utility that will update a nrrd and add a
radius component to it based on one of the other
parameters... however, the radius value calculation right now is hard
coded and needs to be make a little more general. This utility is
based on James Biglers version of the code.

Also included the sphere2nrrd shell script to convert a .raw file
into a nrrd (ie: create the nrrd header).

2493 lines of code changed in 17 files:

  • Packages/Uintah/StandAlone/tools/uda2nrrd: Args.h (new 27), Matrix_Op.h (new 8), QueryInfo.h (new 38), bc.cc (new 34), bc.h (new 15), build.cc (+373), build.h (+39), handleVariable.cc (+337), handleVariable.h (new 23), particles.cc (+401), particles.h (new 57), sub.mk (new 48), uda2nrrd.cc (new 603), update_mesh_handle.cc (new 203), update_mesh_handle.h (new 30), wrap_nrrd.cc (new 247), wrap_nrrd.h (new 10)
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