to teem

hoover

teem US Constitution? Take that!

Volume Rendering Framework

Hoover is a minimalist library that facilitates the construction of simple ray-casting volume renderers. Basically, you tell hoover information about the camera, image, and volume, and then provide it with seven callback functions, implementing the behavior you want: After all has been set up, you call hoovRender() and let your callbacks do the work. Hoover is the basis of the simple pseudo-volume renderer mrender as well as the mite volume renderer. Mite, for instance, is basically just a different set of seven callbacks to plug into hoover. By itself, hoover doesn't actually know the first thing about volume rendering. Multi-threading support is actually not implemented yet, but as soon as it is, any hoover-based renderer will be multi-threaded. Hoover is also not very flexible: there is no concept of reflection or shadow rays, and only a simplistic load-sharing scheme. However, it gets the job done, and is a useful framework for implementing a proof-of-concept volume renderer.

More information as time permits.