LambertianMaterial.h

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00001 
00005 #ifndef LambertianMaterial_h
00006 #define LambertianMaterial_h
00007 
00008 #include "Material.h"
00009 #include "Color.h"
00010 
00011 class LambertianMaterial : public Material {
00012  public:
00013   LambertianMaterial(const Color& color, float Kd, float Ka);
00014   virtual ~LambertianMaterial();
00015 
00016   virtual void shade(Color& result, const RenderContext& context, const Ray& ray,
00017                      const HitRecord& hit, const Color& atten, int depth) const;
00018 
00019  private:
00020   LambertianMaterial(const LambertianMaterial&);
00021   LambertianMaterial& operator=(const LambertianMaterial&);
00022 
00023   Color color;
00024   float Kd;
00025   float Ka;
00026 };
00027 
00028 #endif

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