I received a B.S. in Mechanical Engineering at SDSM&T in South Dakota, and an M.S. in Mechanical Engineering at the University of Utah. Most of my professional time has been spent in industry working on firmware and software projects including physics simulations, device networking, sonar systems, and MRI imaging.
Working with Professor Charles Hansen on OpenSpace
software which uses 3D rendering to visualize subject matter that ranges from space probe missions to celestial objects of the known universe.
Developing post-processing software for an eye-tracking system which records an expert's gaze upon a visual dataset. The tracking data are used to teach a learning algorithm to recognize patterns of interest.
- Real-time 3D Visualization
- Scienttific Visualization
- Human Computer Interaction