
Benjamin Mastripolito - Software Developer
WEB 3815supervisor Dr. Charles Hansen
Background
I grew up near Albuquerque, New Mexico. I graduated from New Mexico Institute of Mining and Technology with a Bachelor's in Computer Science, after which I worked for two years at Los Alamos National Laboratory. During my time in Los Alamos, I decided to pursue my interest in realtime graphics, so I came to Utah and graduated under the fantastic mentorship of Dr. Cem Yuksel. During my time at the Utah Graphics Lab, I worked on research in geometry processing and a new 3D modeling paradigm.Current Responsibilities
I am working full-time as a software developer on the OpenSpace project. My focus is improving and adding rendering features and functionality.Research Interests
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Realtime rendering
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Procedural content generation (especially techniques like cellular automata, structured noise, tiling)
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Physics-based animation
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Geometry processing
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Game engine design