Publications
Here is a list of publications with which I have been involved:
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Density Prediction for Importance Sampling in Realistic Image Synthesis
by Kurt Zimmerman. PhD Thesis, Indiana University, June 1998
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Spatially Nonuniform Scaling Functions for High Contrast Images
by Chiu, Herf, Shirley, Swamy, Wang, Zimmerman. Proceedings of Graphics
Interface '93.
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Direct Lighting Models for Ray Tracing with Cylindrical Lamps
by Kurt Zimmerman. Graphics Gems V. '95.
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summary and examples
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I don't think that I can legally allow you to grab a postscript version.
You will have to purchase Graphics Gems V.
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A Two-Pass Realistic Image Synthesis Method for Complex Scenes
by Kurt Zimmerman and Peter Shirley. Sixth Eurographics Workshop
on Rendering, 1995.
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Monte Carlo Methods for Direct Lighting Calculations by Shirley,
Wang, Zimmerman. ACM Transactions on Graphics Jan 96.
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The Light Volume: an Aid to Rendering Complex Environments by
Chiu, Zimmerman, Shirley. 1996 Rendering Workshop.
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Physically-Based Glare Effects for Digital Images. by Spencer,
Shirley, Zimmerman & Greenberg. SIGGRAPH 95
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Notes on Photometric Data by Kurt Zimmerman. A slightly
clearer version of these notes appeared in the course notes Realistic
Input for Realistic Images, SIGGRAPH Course 1 notes, 1995
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Getting Started With SCIRun by Dav de St. Germain and Kurt Zimmerman
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Level-Of-Detail Volume Rendering via 3D Textures.. by Weiler, Westermann, Hansen, Zimmerman & Ertl. Proceedings of IEED VolVis '00
(IEEE, 2000)
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Visualization in the SCIRun Problem Solving Environment.. by
Weinstein, Parker, Simpson, Zimmerman & Jones. In Hansen &
Johnson, ed. The Visualization Handbook Elsevier, Inc.,
2005, pp. 615-632.